MetaCyber Athens

Facility Stats and Balance

Core stats, seasons, the GGP economy and the proposed stat foundation for the Facility.

Maintained by Gameplay Balance. Source: balance/stat-foundation-v3.md. Tags: CONFIRMED = C confirmed · Proposed, not live = Gameplay Balance draft, not confirmed by C.

Confirmed — CONFIRMED

  • IQ starts at 42; the target is 69; a monthly Avatar crown.
  • CONFIRMED by C (2026-10-22): at month rollover only the crowned Avatar's IQ and progress reset, plus the chaos meter. Everyone else keeps their IQ, levels, items, GGP and buffs. (Diablo-style seasons.)
    • LIVE ✓ (e69312f): only the Avatar's IQ and progress and the chaos meter reset; reported by Leveling Mechanics.
  • CONFIRMED by C (2026-10-23, 5:38 AM PT; relayed by Gameplay Balance and Leveling Mechanics):
    • Talent points are banked until Bimbo paths exist, then everyone gets a free respec.
    • IQ Lock (Hold Still): 6.9 Arousal (Bimbo class resource, not heat); full freeze of passive IQ drift; nth use in a month lasts up to 6.9h × 0.69^(n-1), rolled at 50–100%; 24h cooldown; use count resets monthly; max 1h in the last 24h before rollover. Crown Rating keeps accruing; crowning, the Avatar reset, month close, PvP and chaos IQ changes apply through a lock.
    • Heat never lengthens a lock. Keep It Warm's heat bonus boosts potency only.
    • Correction (LIVE IN CODE (e8da00e), reported by Leveling Mechanics; reported as C's decision, 6:02 AM PT): there is no 6.9/month bonus IQ cap anywhere. Seduce siphon is uncapped.
    • Seduce: 25% of the target's gains toward 69 go to the Bimbo; 1h, 24h cooldown; one target at a time, same target at most once per 7 days; PvE players immune; losses are not siphoned. LIVE ✓ (32aa076).
    • LIVE ✓ (48b03f4): the IQ Lock cost, duration, cooldown and rollover cap are live in lady-bambis-elysium 48b03f4 and match the confirmed rules.
    • Keep It Warm's heat bonus is +0–20% potency only (LIVE ✓ 48b03f4).
    • LIVE ✓ (5421a4d): crowning, the Avatar reset, month close, PvP and chaos IQ changes apply through a lock, matching C's rule (confirmed 2026-10-23, reaffirmed 5:51 AM PT).
    • IQ Lock can't be used during Trigger Me, during another lock, or while holding 69 (LIVE ✓ 48b03f4).
    • Arousal placeholder — Proposed, not live / pending C: starts at 6.9, +6.9 a day, max 69.
  • Heat keeps decimals (LIVE IN CODE, 11dc27f).
  • Core attributes: Allure, Devotion, Suggestibility.
  • Free accounts have a soft GGP earn taper.
  • Votes cost 1 GGP each.

Character v1 formulas — LIVE IN CODE (e77568a)

Live in code, not confirmed by C. See Facility Character.

  • Effective points: E = n / (1 + n/25); the class's primary attribute counts double.
  • Persuasion = 0.6·Cha + 0.4·Sparkle.
  • Max Integrity = 100 + 10·Sta; regen = 1 + 0.2·Sta.
  • Resist = 1.5·Wil (max 50).
  • CDR = 1.2·Haste (max 40).
  • Luck find = 1.5·Luck.
  • Hit = 0.8·Grace (max 30); dodge = 0.3·Grace (max 15).
  • Respec costs exactly 6.9 Diamonds. Diamonds buy only respecs and renames, and support decimals (LIVE IN CODE (5db0891), reported by Leveling Mechanics).

Class balance — LIVE IN CODE (715949a), reported C-approved

  • Chaos Agent alignment bonus is capped at chaos 100 and applies to attacks only.
  • Mutant gets +0.5 attribute points per 3 days, lifetime cap +5.
  • Potency floor of 0.9 at high chaos for Bimbo, Devotee, Krill Whisperer and Alchemist.
  • Anti-dogpile: max 3 Direct hits per target per hour, then 6h immunity. LIVE IN CODE (3752891), reported by Leveling Mechanics. (Replaces the earlier leader-protection wording; the 50% per-target siphon cap is removed — siphon is uncapped.)
  • Idle free players get a small daily pull toward 69, applied on their next load.

Class abilities — LIVE IN CODE (3752891)

reported by Leveling Mechanics.

  • Resource refill per hour: Faith 5, Brine 4, Mischief 3, Drops 0.25, Bandwidth 23, Glamour 4. Arousal stays a placeholder — Proposed, not live / pending C: starts at 6.9, +6.9 a day, max 69.
  • Integrity: Regular hits drain it. At 0 you're Vulnerable and take full Direct damage; Vulnerable clears at 20% Integrity. Direct damage is halved while you still have Integrity.
  • Anti-dogpile: max 3 Direct hits per target per hour, then 6h immunity (replaces the earlier wording).
  • Ability IQ steps are 0.69. Base cooldown 4h, reduced by Haste.
  • Karma: max 3 + 1 per rank; dodge 25% + 10% per rank.
  • PvP opt-out exists; heals still reach opted-out players.
  • Mischief Toll: 0.069 per rank.
  • Glitch: 3 rolls, 1h Overload.
  • Alchemist Everything Nice chance: 0.2 + 0.01×Luck + 0.1×rank.
  • Chaos Scan: free and talent-gated; can't target PvE-only players. Exact values at chaos ≥69, rounded to 10 below that.
  • Rankings show class icons and a Vulnerable marker, with filters for class and for active in the last 24h.

Crown Rating — LIVE IN CODE (6df617b), placeholder values, reported by Leveling Mechanics

  • 10 per crown.
  • +1 per step toward 69 given to another player.
  • +2 per landed Charm.
  • Tiers: Bronze, Silver at 10, Gold at 50, Diamond at 150.
  • Keeps accruing while IQ-locked (CONFIRMED by C, 2026-10-23).

Stat foundation — Proposed, not live

  • PvE toggle: on re-entry, IQ is randomized within 0–42 or 95–136.9.
  • Diminishing returns: E = P × 69 / (69 + P), capped at 34.5.
  • Composure 0–100, like health ("Back in the Pod" at 0).
  • Heat 0–137, like mana.
  • Conviction cap 30.
  • Secondary stats.

Loot — Proposed, not live

  • Point budgets by rarity: Common 2–4, Uncommon 4–7, Rare 7–11, Epic 11–15, Legendary 15–20.
  • Rolls scaled by roll × (0.4 + 0.6 · ilvl / 69).
  • Level requirement floor(0.8 · ilvl).

IQ pacing — Proposed, not live

  • Core pull K = 0.16. (The proposed 6.9/month non-core IQ cap is withdrawn: no monthly bonus IQ cap anywhere, e8da00e.)
  • Streak grace: 1 day per 7.
  • Month-close nudge ±0.4.
  • Catch-up up to +50%.
  • A daily IQ cap.
  • Story gives 0 IQ and 0 GGP.

Economy — Proposed, not live

  • GGP taper 60 / 120 (free accounts 100 / 200); the 690 cap and stipend of 3 unchanged.
  • Escalating votes.
  • GGP sinks, with a 5% auction fee.
  • Shrimp about 30 GGP a day.
  • Anti-pooling.

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